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 Post subject: Recent Buffs/Nerfs
PostPosted: March 13th, 2013, 12:49 am 
Troll in Training

Joined: March 30th, 2011, 11:29 pm
Posts: 152
March 12

Protection
Deep Wounds now deals 50% more damage for Protection Warriors.
Shield Slam now deals 25% more damage.

_________________
" The Brotherhood exists wherever there is need. " ~ Kane


Last edited by Gamespot on March 14th, 2013, 2:55 am, edited 1 time in total.

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 Post subject: Re: Recent Buffs/Nerfs
PostPosted: March 13th, 2013, 1:00 pm 
Master Troll

Joined: May 25th, 2009, 1:17 am
Posts: 817
Hurray!!

I think that extra damage helped a bit on the bat's last night.


Maybe, just a little? lol


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 Post subject: Re: Recent Buffs/Nerfs
PostPosted: May 21st, 2013, 3:04 am 
Troll in Training

Joined: March 30th, 2011, 11:29 pm
Posts: 152
Patch 5.3 May 21

General


Defensive Stance now decreases damage taken by 25%, up from 15%.
Shield Wall's cooldown has been reduced to 3 minutes, down from 5 minutes.


Talents


Enraged Regeneration no longer costs rage to use, instantly heals the Warrior for 5% of their total health, and healing an additional 5% over 5 seconds. Using the ability while Enraged doubles the healing effects to 10% of the Warrior's total health and an additional 10% over 5 seconds.
Second Wind no longer generates rage when the Warrior is struck by a Stun or Immobilize effect.

Arms and Fury Warriors receive a passive ability that enables them to generate rage when struck by a Stun or Immobilize effect at level 56.


Spell Reflection is no longer consumed by spells from player pets and guardians.
Vigilance now resets the cooldown on Taunt in addition to its current effects.


Arms


Sweeping Strikes' damage to secondary targets should no longer be affected by Resilience or PvP power if the primary target was a player as both had already been factored in for the initial damage calculation.


Protection


Bastion of Defense now reduces the cooldown of Shield Wall by 1 minute, down from a 3-minute reduction. For Protection Warriors, this results in no net change to Shield Wall's cooldown.
Shield Slam now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.
Unwavering Sentinel no longer increases the damage reduction of Defensive Stance by 10%.

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" The Brotherhood exists wherever there is need. " ~ Kane


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